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P2EP_Toolkit/Notepad++/backup/[DownSub.com] Amiga CD32 - Angry Video Game Nerd (Episode 162).srt@2019-01-03_002547
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2024-05-10 16:14:52 +05:00

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[Amiga CD32 startup jingle]
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"Commodore" - once the most popular name in the home computer industry.
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Throughout the '80s, it held its own against industry giants,
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and etched its place in video game history, with the VIC-20, Commodore 64, and Amiga line of computers.
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Though sadly, as time went on, the company went from competing with the likes of Apple and IBM...
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...to just becoming "BM".
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After the video game crash of the '80s,
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companies emerged, like Nintendo and Sega,
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to pick up the pieces and resurrect the dying industry.
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Commodore would try to hang in there, but it ended up crumbling, like a week-old cat barf on a carpet.
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So what went wrong?
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How could a company that once ruled the home computer industry,
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be reduced to a small footnote in video game history?
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You wanna know the answer?
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The Amiga CD32.
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Yeah.
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This thing was the straw that broke the camel's back.
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The shit-caked baby-wipe that ruptured the septic tank.
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After declining sales in the late
'80s and early '90s,
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Commodore decided to take a stab at console production.
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The CD32 was released in Europe and Canada in September of '93,
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and slated to release in the US early the next year.
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But guess what?
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It never happened.
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Commodore wasn't allowed to release it in the US
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until they paid ten million dollars in back-owed patent royalties.
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On top of that, the system was discontinued only EIGHT months after being released, bankrupting the company.
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This console is such a joke, that it ruined one of the biggest computer companies of all time,
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in less than a year.
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Even if it did come out in the US, the original retail price for this monstrosity was $400!
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And that's in '93!
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Nowadays, with inflation, ballpark estimate that equals almost $700.
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You could buy two PlayStation 4s for that price!
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What were they thinking?!
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Who in their right mind would buy this, when you can get a Super Nintendo or Sega Genesis
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for less than half the price?
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And because I'm the Nerd, I'm gonna have to check out a stack of these games--
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[scoffs]
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[laughs] Look at this--! You can't make this stuff up! But somebody did.
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Oh, and after this, ya gotta wash your hands because you can get pinkeye from touchin' all this fecal matter.
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[rattling of plastic and grunting]
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[sigh] Jesus Christ...
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Oh... and then you gotta... adapt
it-- ugh, its gonna a-adapt my swears...
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Fuckin' bloody... cunt...
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Bollocks... Wank!
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WANK!
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ARSE!
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BOLLOCKS!
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CUNT!
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FUCK!!
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[stammering] Wh-what is this... wait, the words are upside down...
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Oh wait, n-- no, no, the CONTROLLER'S upside down!
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Alright, well, let's try "Dangerous Streets".
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Now that is ass!
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[opens CD lid and puts the game in]
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[rattling]
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Where's the fuckin' power button?
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Ugh, on the back?! Come on...
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[turns on the console]
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[Amiga CD32 startup jingle, again]
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[impatient button mashing]
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What the fuck? It won't start.
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It won't start!
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Start.
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Start!
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[frantic button mashing]
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How do you start?
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Ugh, that's perfect, I have to hold the disc hatch down... just to get the game to spin.
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What, did I really expect this thing to work?
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I don't even wanna play this piece of fuck to begin with,
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let alone one-handed, holding the thing down to get it to function!
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There we go, the brand new CD32 add-on:
A paint can.
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It's like the hillbilly cousin of the 32X.
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So here we go, the first game on the garbage pile: "Dangerous Streets"!
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Press the "Fire" button... okay, well... which button is that?
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Is it the "312" button, or the curly arrow button, or the arrow pointing at the line button, or the square button?
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Have they ever seen the fuckin' alphabet?!
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They could've just called it "A", "B", "C", "D"!
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I'll just call it "green", "yellow", "red", "blue"; so if you guessed the fire button was the down arrow pointing at the line button, you win a prize!
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And... that prize is footage of the shittiest fighting game...
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...ever made!
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Right off the bat, this is possibly the worst group of fighting game characters I've ever seen.
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Lookin' back at Street Fighter and Mortal Kombat, each game had a group of memorable characters,
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like: "RYU!", Guile, Scorpion, Liu Kang!
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This game has futuristic Tommy Wiseau, Ass Cheek Lady, Spring Shoe Guy, Fat Guy with his pants undone, and a Native American guy takin' a shit!
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And there's this guy who was born in Pennsylvania...
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...which just confuses the shit outta me.
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This game is a complete mess.
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The buttons seem to do random things.
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The green and yellow buttons are "Standing Punch" and "Ducking Punch".
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The blue ones sometimes makes you kick, jump, or... glow.
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I dunno what the hell's goin' on.
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What blows my mind is that the game came out in '94.
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By the time it was out, we already had:
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"Super Street Fighter 2: Turbo" and "Mortal Kombat II".
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I mean, for fuck's sake! That's the same year "Killer Instinct" came out!
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How, in the sweet name, of merciful shit,
could they fuck up a fighting game, this bad, by then?
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This is already one of the worst games I've ever played in my entire life,
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and it's the first thing I popped in on this system.
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I dunno what to do; I just mash buttons, but the sad thing, the in-game character looks just as confused as I.
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And not to mention, I keep winning.
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Also, this game is running on what is
essentially an early PC made into a gaming console.
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It even says "32bits" on the top of it.
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But it looks worse than most 16-bit games.
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Could you imagine spending 400 of your hard-earned dollars, plus another 20 or so for this game?
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So I'm up to the guy "from Pennsylvania", and he's the cheapest piece of shit ever.
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Apparently, there are special moves in the game, but good luck figuring them out! It takes a button combination just to kick!
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Oh, and when you lose, it's back to the beginning.
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No continues.
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I just don't get it!
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Do people actually SET OUT to make a game this bad?
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Did someone consciously decide they wanted to take everything that had been done RIGHT in video games, and empty their colonic contents all over it?
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The only thing I like about this game, is the horrible voice samples they use for the versus screen.
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They're hilarious!
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"Spiosa Capeli!"
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"Vesus!(?)"
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"Keo!"
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"Minae!(?)"
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"Tony!"
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"Luisa!"
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"Macalosh!"
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"Ombra!!!"
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Alright, on to the next game!
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Here we go, "Super Putty"!
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Or "Look out, it's... Putty"?
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If you don't press Start, the game sends you to an unskippable demo mode.
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Seriously!
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If you try to hit the Start button, it just pauses the demo!
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Why?!
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I hit the Start button because I wanted to "start" the game, not pause the demo!
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Why would you ever want to pause a demo?!
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If you waited this long, your punishment is
you have to watch this demo!
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It's actually faster to reset the game.
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"Too Bad!"
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[cartoon jingle]
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And the game, itself, is a drugged up fever dream.
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You play as a blue ball who walks around hitting mushrooms with its punching glove boner.
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And look up there!
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"Pliability"?
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Oh, of course, y'know like "Health", "Stamina", "Energy"... "Pliability".
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So, when you punch these things, for some reason, they turn into babies, and then you eat the babies.
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You EAT the babies?!
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Or absorb them, or whatever the Hell he's doin'!
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But if you don't, the babies explode!
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This game is fucked up!
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The sound in this game is atrocious.
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The sound of the babies crying, the sound when you get hurt, the jumping sound, the constant "boinging", I'm goin' fucking mad, I tell you!
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[baby cries as it explodes]
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"Too bad!"
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"Jussst missed it!" [mockingly laughs]
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Oooo... kaaay... well, enough of this.
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Next up, we got "Morph".
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It starts off with this horrifying cutscene.
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This weird kid shows up at this creepy old man's house and it looks kinda like Doc and Mharti, if they were crossbred with the Minions.
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So the kid stands on a teleporter, so they're doin' "The Fly" (1986) thing and the whole thing blows up, turning you into a ball that can shape-shift!
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Yeah...
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So the game's basically a Puzzle-Platformer;
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where you can transform into different kinds of balls that each have a different ability.
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Ya have to find a specific item in each level, and complete it without using too many transformations.
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So, it's kinda of a neat idea...
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...maybe if it wasn't on the CD32!
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Next, we got "Naughty Ones"!
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It starts with this cutesy cutscene, set to the creepiest possible music...
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[unfitting creepy music]
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[followed by a large string]
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Then, at the menu, it has this upbeat
reggae tune.
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[strange upbeat music]
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The game's pretty much a basic Action-Platformer.
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Just find the key in each level and then head to the door.
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It's not too bad.
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It kinda has a "Bubble Bobble" feel to it with the graphics and the gameplay.
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However, one annoying thing, is it uses "Up" as the "Jump Button".
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Actually, of all the games I've talked about, so far, only one game DIDN'T use up as a jump button,
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and it was the FIGHTING game - the only one where jump should have been "Up"!
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So anyway, this one's okay and gets a pass.
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On to the next piece of technological torture:
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"Beavers".
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They're a hip band o' beavers!
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"BeaverMania hits the UK!!"
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But that pisses off the rabbits!
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So here we go! Here's another cute cutscene:
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a beaver comes home to his family.
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He just puts his... lunch box, or whatever it is, on the floor...
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...picks it up...
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...he puts it down, again...
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...and...
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...oh...
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This mean rabbit comes in and--
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Ooohh...
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...shit!
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I'm not seein' this, man! [You're definitely seein' this, Nerd.]
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*ohh, that's bad!
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*
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No...!
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...That didn't happen!
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The fuck, dude?!
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Oh-ho, shit!
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Ooooooh!
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Boy, is that jarring!
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It's like these games can't figure out if they wanna be "cartoony and cute" or fucking horrifying!
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Oh-! Oh, what the Hell?!
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Oh, and look how fast the game starts!
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If you don't keep up, ya die; the edge of the
screen kills you.
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Shit flies at you from any which way, and pretty much anything you can touch can hurt you.
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You're supposedly able to do a spin attack, but it doesn't work at all.
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I can't even beat the first level!
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And if I didn't already make it clear: the purpose of the game is to rescue your wife,
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but I don't think this beaver's gettin' his wife back, because I can't put myself through any more of this torture.
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Well... that's it.
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If you're expecting me to make some kind of beaver joke,
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no, because this is high-class Internet content.
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Now, enough of this poop-fuck-shit-diarrhea-cunt fuck!
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Well, now that I got that out of my system,
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now it's time to move on to the real meat of
the CD32.
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Any fan of first-person shooters knows
about the Big Fucking Game of them all:
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"DOOM".
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But have you ever played "Gloom"?
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Not at all like Doom!
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No, this is a totally different thing!
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This is "Gloom"!
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When the game starts, it plays this weird happy ass music.
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Naughty Ones has scary ass music,
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but Gloom has happy ass music, and it plays before every single level!
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Also, is he gonna... kill those guys or are they his squad mates?
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They look like they're on the same team.
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Why not make them a different color if
they're an enemy?
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So, you play as this Space Marine type guy and kill other Space Marine guys.
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It looks horrible, and it's like the main character is severely near-sighted.
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You collect bouncing balls for guns, and baby bottles for health.
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What is this, like a spoof?
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Like "PO'ed"?
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Yeah, the game where you're shooting butts, but that was done ON PURPOSE as a parody.
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This one; it's just a fuckin' watered-down piece-of-shit Doom knock-off!
234
00:12:48,860 --> 00:12:53,880
This game's nice and gory though - every time you shoot someone they explode into a million pieces.
235
00:12:53,880 --> 00:12:57,340
Sadly, it's repetitive as all hell and every level looks the same.
236
00:12:57,340 --> 00:13:00,900
In the first one, you just run to the other side of the room and it's over!
237
00:13:00,900 --> 00:13:04,580
Imagine completing a whole level of Doom in ten seconds!
238
00:13:04,580 --> 00:13:10,180
Oh, but in the second level you have to hit the switch BEFORE you run to the door, ooohhhh!
239
00:13:10,180 --> 00:13:12,320
Now it's givin' Doom a run for its money!
240
00:13:12,580 --> 00:13:15,620
When you pause, you can change some of the graphics options.
241
00:13:15,720 --> 00:13:18,840
This makes the game run smoother, but it looks even more blurry.
242
00:13:19,140 --> 00:13:21,820
Also, you can rid of the ceiling and floor.
243
00:13:21,829 --> 00:13:24,700
I guess it's supposed to make the graphics
look better...?
244
00:13:24,700 --> 00:13:28,560
But it still looks like I ate broken glass and then shit it into my eyeballs.
245
00:13:28,560 --> 00:13:32,260
Am I must emphasize: this was a PC company.
246
00:13:32,480 --> 00:13:37,400
This game is giving me a headache to look at it, and I think my vision has actually gotten worse because of it.
247
00:13:37,460 --> 00:13:42,100
I'd sue for damages, but I'm pretty sure this company's gone out of business, long ago.
248
00:13:42,280 --> 00:13:45,020
The only thing left worth noting is the Violence Option.
249
00:13:45,240 --> 00:13:46,760
You have "Meaty" or "Messy".
250
00:13:46,960 --> 00:13:49,360
With "Meaty", they explode and disappear.
251
00:13:49,500 --> 00:13:51,800
With "Messy", the chunks stay on the ground.
252
00:13:52,060 --> 00:13:55,680
Also, it slows the game down after you kill too many people.
253
00:13:55,680 --> 00:13:56,660
So, yeah.
254
00:13:56,780 --> 00:14:01,060
Gloom is a cheap knock-off that doesn't even do a good job at BEING a knock-off.
255
00:14:01,060 --> 00:14:02,340
On to the next one.
256
00:14:02,580 --> 00:14:04,500
Ugh... this one's a double-disk.
257
00:14:04,820 --> 00:14:06,380
Woah. So much value.
258
00:14:06,380 --> 00:14:09,280
I should've just lit that money on fire and pissed on it.
259
00:14:09,280 --> 00:14:11,280
Okay, so we'll start with "Diggers".
260
00:14:11,280 --> 00:14:13,660
Oh, it's like Lemmings (1991), or somethin', I think... [A more bit similar to Dig Dug, actually.]
261
00:14:13,940 --> 00:14:15,060
You go to this guy,
262
00:14:15,220 --> 00:14:16,320
click some things,
263
00:14:16,460 --> 00:14:17,840
then make your guy dig.
264
00:14:17,980 --> 00:14:21,740
It'd be more fun to actually go outside and dig a hole than play this.
265
00:14:21,840 --> 00:14:23,220
Fuck it; on to "Oscar".
266
00:14:23,540 --> 00:14:24,780
Oh, God, no...
267
00:14:24,940 --> 00:14:27,800
"Flair" - the same company that made "Dangerous Streets".
268
00:14:28,260 --> 00:14:31,060
Oooohhh! Now THAT's a horrible character.
269
00:14:31,060 --> 00:14:39,060
Seems like everybody was tryna be the CD32's mascot, but being the mascot of CD32 is like being the mascot for a Porta Potty company.
270
00:14:39,260 --> 00:14:40,800
Actually, I take that back.
271
00:14:40,880 --> 00:14:45,220
It would be better to be a Porta Potty mascot than be featured on this cockamamy console!
272
00:14:45,340 --> 00:14:46,760
Okay, let's start.
273
00:14:46,760 --> 00:14:48,740
Take 69? Really?
274
00:14:48,740 --> 00:14:52,600
This is the first level; they could've put "Take 1", but no, they chose "69".
275
00:14:52,600 --> 00:14:53,580
On purpose!
276
00:14:53,580 --> 00:14:58,760
Oh, for the love of fuck! Up is jump again. I'm convinced they're playing a joke!
277
00:14:58,760 --> 00:15:00,000
So, here is!
278
00:15:00,000 --> 00:15:02,000
Oscar the... something.
279
00:15:02,020 --> 00:15:06,240
He's not quite Sonic, he's not quite Bubsy, he's just...
280
00:15:06,580 --> 00:15:07,860
"Oscar."
281
00:15:07,960 --> 00:15:10,320
The game controls worse than it looks.
282
00:15:10,320 --> 00:15:15,720
And I keep runnin' into shit because the backgrounds are such a hodgepodge of vomit-inducing mishmash.
283
00:15:15,820 --> 00:15:21,360
The enemies are practically invisible, and I can't even get a minute into the first level before getting a game over.
284
00:15:21,360 --> 00:15:26,280
The levels are all based on movie genres, like in "Gex" or "Spot Goes to Hollywood".
285
00:15:26,280 --> 00:15:32,720
The first room is sci-fi-themed; you fight robots and what looks like the dog, Xenomorph from "Alien 3".
286
00:15:32,960 --> 00:15:37,180
This one's horror-themed; there's dogs, chainsaws, and spooky ghosts.
287
00:15:37,260 --> 00:15:39,080
I can't make much progress, here.
288
00:15:39,120 --> 00:15:42,280
On top of the shitty controls, Oscar runs like he's on ice.
289
00:15:42,420 --> 00:15:46,900
This game isn't the worst I've played, so far, but that's not a compliment.
290
00:15:46,980 --> 00:15:50,380
It's like comparing solid shit logs to a diarrhea puddle.
291
00:15:50,520 --> 00:15:53,020
They both smell awful, they're both disgusting,
292
00:15:53,220 --> 00:15:58,420
but I guess I'd rather pick up a turd log and toss it out than have to sop up diarrhea with a paper towel.
293
00:15:58,960 --> 00:15:59,680
Next.
294
00:15:59,960 --> 00:16:03,660
"Bubba 'N' Stix"! A game by Core Design.
295
00:16:03,860 --> 00:16:06,740
Let's find out what's worse: this or "Angel of Darkness".
296
00:16:06,860 --> 00:16:09,680
Stix kinda looks like bizarro Shit Pickle.
297
00:16:09,960 --> 00:16:12,880
The artwork looks pretty cool, and the music is alright.
298
00:16:13,060 --> 00:16:16,140
So... maybe this will actually be... a hidden gem.
299
00:16:16,400 --> 00:16:18,880
Oh, please let it be good...!
300
00:16:18,880 --> 00:16:19,620
Oh, my God...!
301
00:16:20,120 --> 00:16:21,420
Oooh, my God!
302
00:16:21,700 --> 00:16:23,420
It's actually GOOD!!!
303
00:16:23,700 --> 00:16:24,340
[in a lower tone] Pretty good.
304
00:16:24,620 --> 00:16:29,420
The gameplay is kinda like a puzzle-platformer, where you have to use Stix to get pass obstacles:
305
00:16:29,420 --> 00:16:34,200
like using him [Stix] to pry this rock up or sticking him into the wall to use as a platform.
306
00:16:34,320 --> 00:16:36,120
This part, right here is pretty funny.
307
00:16:36,380 --> 00:16:40,020
Ya have to get close to these weird guys without interruptin' the conversation,
308
00:16:40,040 --> 00:16:42,500
and then throw Stix, the character, at them.
309
00:16:42,680 --> 00:16:44,340
The graphics are really nice, too.
310
00:16:44,340 --> 00:16:48,280
It's cartoony and colorful, but not like the rainbow vomit from Oscar.
311
00:16:48,400 --> 00:16:50,220
This is actually a good game.
312
00:16:50,220 --> 00:16:53,740
At least until I get to the second level, and I can't figure out what to do.
313
00:16:53,940 --> 00:16:55,840
And I don't have the time to figure it out, so...
314
00:16:56,000 --> 00:16:58,080
...oh well. I guess we gotta move on.
315
00:16:58,340 --> 00:17:01,720
But I can give this one the Nerd stamp of "NOT Shit".
316
00:17:01,720 --> 00:17:04,520
But now, we're gettin' down to the shitty gritty!
317
00:17:04,660 --> 00:17:07,000
We have: "Surf Ninjas".
318
00:17:07,040 --> 00:17:08,420
"Motosurf!"
319
00:17:09,000 --> 00:17:11,220
Iggy: "Motosurf!" [♫ "Hit the Coast" ♫ by Tone Loc playing in the background]
320
00:17:11,640 --> 00:17:15,280
That's right; they made a "Surf Ninjas" tie-in for this thing.
321
00:17:15,560 --> 00:17:17,260
Nice word art on the title screen.
322
00:17:17,440 --> 00:17:19,920
Is this a game, or a fourth-grade book report?
323
00:17:20,140 --> 00:17:21,980
Oh, and it's by Flair, again.
324
00:17:21,980 --> 00:17:24,660
I'm guessin' they were the "LJN" of CD32.
325
00:17:24,819 --> 00:17:26,879
Well, now I know it's gonna suck.
326
00:17:26,880 --> 00:17:31,420
The first thing you have to do, is choose whether you wanna hear "Sound Effects", or "Music".
327
00:17:31,420 --> 00:17:33,420
Uhh... can I have both?
328
00:17:33,560 --> 00:17:36,400
The game barely resembles anything from the movie.
329
00:17:36,580 --> 00:17:43,080
And when my complaint, is that the game is not like "Surf Ninjas", then you KNOW, we're really in bad shape!
330
00:17:43,280 --> 00:17:44,660
Who are you supposed to be?
331
00:17:44,660 --> 00:17:46,660
This isn't even a character from the movie!
332
00:17:46,820 --> 00:17:48,700
Is it supposed to be Ernie Reyes Jr.?
333
00:17:48,860 --> 00:17:50,440
Or maybe it's Rob Schneider.
334
00:17:50,440 --> 00:17:57,500
It's not confirmed, but it's PROBABLY true that this was actually another game before they turned it into Surf Ninjas.
335
00:17:57,500 --> 00:18:03,020
Because that's what you wanna do; if you have a shitty game, might as well make it Surf Ninjas.
336
00:18:03,160 --> 00:18:08,680
They probably just had some generic beat 'em up on a hard drive and slapped the "Surf Ninjas" name on it, last minute.
337
00:18:08,680 --> 00:18:12,200
Kinda like "Doki Doki Panic", but it's "Dookie Dookie Panic"!
338
00:18:12,480 --> 00:18:19,060
Ugh, it's another shitty shit joke, but not as shitty as a shitty movie-based game, based off a shitty move, "Surf Ninjas"!
339
00:18:19,060 --> 00:18:22,240
Yeah, I know I talk about shit a lot, but I'm STARING at shit!
340
00:18:22,240 --> 00:18:28,780
If you are looking at shit, would you be talking about butterflies or somethin'? No! I'm looking at shit, we're talkin' shit!
341
00:18:28,780 --> 00:18:32,640
Okay, so I gotta calm myself down a little bit; the gameplay is monotonous.
342
00:18:32,640 --> 00:18:36,120
I walk around fighting ninjas who kick my ass most the time.
343
00:18:36,120 --> 00:18:40,060
Oh, and in most games, you die when the health bar goes down, right?
344
00:18:40,060 --> 00:18:44,820
Well, in this game, you die - whenever the game decides you're dead.
345
00:18:44,820 --> 00:18:47,880
Look at this! I have life left, but I'm fucking dead!
346
00:18:48,000 --> 00:18:53,880
Most of the time, your attacks don't even register, and when they do it takes forever, and a day, to kill the ninjas.
347
00:18:53,960 --> 00:18:54,680
Look at this!
348
00:18:54,760 --> 00:18:56,400
What is goin' on, here?!
349
00:18:56,400 --> 00:18:58,040
Oh- wait, what?!
350
00:18:59,680 --> 00:19:01,780
Did I just rip his heart out?!
351
00:19:02,640 --> 00:19:04,440
That doesn't happen in the movie!
352
00:19:04,720 --> 00:19:05,400
Does it?
353
00:19:05,680 --> 00:19:07,940
I gotta find out, I'm gonna make a quick call, here.
354
00:19:08,100 --> 00:19:08,800
[raises antenna]
355
00:19:10,260 --> 00:19:12,520
[telephone ringing]
356
00:19:12,540 --> 00:19:18,340
James: "This is Cinemassacre Video, where selection is the name of the game. This is James speaking, how may I help you?"
357
00:19:18,720 --> 00:19:20,820
AVGN: "Yeah, okay, I just wanna ask you a quick question?"
358
00:19:21,000 --> 00:19:22,380
James: "Sure thing! Go right ahead."
359
00:19:22,800 --> 00:19:25,640
AVGN: "Have you ever watched the movie: 'Surf Ninjas'?"
360
00:19:25,640 --> 00:19:27,600
James: (v/o) "Yeah... in fact...
361
00:19:27,600 --> 00:19:30,360
(on-screen) I just had a chat with a buncha friends all about that.
362
00:19:30,360 --> 00:19:33,920
Did you know that the costume designer was the same in Street Fighter: The Movie?
363
00:19:33,920 --> 00:19:36,040
That would explain all the blue camouflaged--"
364
00:19:36,040 --> 00:19:37,020
AVGN: (v/o) "Okay, okay! Look, look, look, look!
365
00:19:37,020 --> 00:19:39,640
(on-screen) "I just wanna ask a fucking question!
366
00:19:39,760 --> 00:19:43,840
In the movie, 'Surf Ninjas', does anybody rip someone's heart out?!
367
00:19:44,100 --> 00:19:45,320
Kano Style!"
368
00:19:46,360 --> 00:19:46,920
James: "Um...
369
00:19:47,580 --> 00:19:49,580
No, I don't think that happened in the movie."
370
00:19:50,440 --> 00:19:51,720
AVGN: [hangs up abruptly] "See? I knew it!"
371
00:19:52,240 --> 00:19:52,820
James: "Hello?
372
00:19:54,000 --> 00:19:54,660
Hello?
373
00:19:55,500 --> 00:19:57,280
[sighs and hangs up] Wow!
374
00:19:57,780 --> 00:19:58,820
What an asshole!"
375
00:19:59,480 --> 00:20:00,860
So, back to the shit.
376
00:20:00,860 --> 00:20:04,480
Oh, and guess that? What button, do you think, the jump button is?
377
00:20:04,480 --> 00:20:05,640
Take a guess.
378
00:20:06,120 --> 00:20:07,620
"Up". Again.
379
00:20:08,120 --> 00:20:10,680
But this time, they took it a step further.
380
00:20:10,980 --> 00:20:13,280
Jump HURTS you!
381
00:20:13,280 --> 00:20:15,880
Yes, I am NOT kidding!
382
00:20:15,880 --> 00:20:19,020
When you jump, you GET DAMAGED!
383
00:20:19,020 --> 00:20:24,480
What moron decided that it was a good idea to make jumping hurt, you in a NINJA GAME?!
384
00:20:24,860 --> 00:20:28,380
So, the whole point is to find items and bring them to the right places.
385
00:20:28,380 --> 00:20:34,220
Like here, you need to bring wax to the surfer who gives you change to give to the hobo, so you can get into his alley.
386
00:20:34,220 --> 00:20:38,940
The last guy in my way, is this dude with a truck who keeps asking you to bring him boxes.
387
00:20:39,120 --> 00:20:41,600
Oh, c'mon man! There's a box right near you!
388
00:20:41,600 --> 00:20:45,680
Are you so fucking lazy you can't
just walk over and get the box?!
389
00:20:45,680 --> 00:20:50,740
Oh, but that's only one of them, because there's several scattered all over the place, and you have to find them all.
390
00:20:50,960 --> 00:20:58,960
So after searching hours for the last one, I found that you need to get a key, and then go down to the hobo alley, and use it to open this door.
391
00:20:58,960 --> 00:21:06,720
But how was I supposed to know that? This level is filled with doors that you can't go in, so when I first passed it, I thought it was just part of the scenery!
392
00:21:06,720 --> 00:21:09,180
I had to replay this level EIGHT times.
393
00:21:09,340 --> 00:21:12,560
Checking every god damn door in town before I found it.
394
00:21:12,740 --> 00:21:15,300
And there it is, the last box.
395
00:21:15,560 --> 00:21:16,180
Wait...
396
00:21:17,060 --> 00:21:17,760
What...?
397
00:21:18,240 --> 00:21:20,520
Is that a pixelated naked lady?
398
00:21:22,160 --> 00:21:24,200
Okay, that made it worth it.
399
00:21:24,200 --> 00:21:25,260
Next game.
400
00:21:25,840 --> 00:21:26,900
Okay, now we have-
401
00:21:26,900 --> 00:21:28,580
[laughs] Kang Fu--!
402
00:21:28,580 --> 00:21:30,620
Ookaaaay!
403
00:21:30,720 --> 00:21:33,500
First off, we need to talk about this cover art.
404
00:21:33,640 --> 00:21:38,480
It's like a... shitty colored pencil sketch of a kangaroo with sunglasses.
405
00:21:38,480 --> 00:21:40,240
And they must've been pretty proud of it,
406
00:21:40,240 --> 00:21:42,140
because it's the title screen, too.
407
00:21:42,140 --> 00:21:48,780
And not to mention, at the bottom of the cover, they single out the letters: G-R-E-E-D.
408
00:21:48,780 --> 00:21:51,700
So, the company who made this game is called "GREED".
409
00:21:52,080 --> 00:21:56,880
On the back, it says this game shows the full "possibilities" of the CD32.
410
00:21:57,120 --> 00:21:59,060
Oh, boy, I can't wait!
411
00:22:01,160 --> 00:22:02,260
Okay...
412
00:22:05,020 --> 00:22:06,680
Is it gonna start?
413
00:22:09,280 --> 00:22:11,540
It takes forever to start up.
414
00:22:11,540 --> 00:22:15,880
I thought it was broken, because it stays on a black screen for almost two minutes.
415
00:22:15,880 --> 00:22:18,020
But that's just how the game is.
416
00:22:18,920 --> 00:22:19,460
[stammers]
417
00:22:19,460 --> 00:22:21,060
[then laughs]
418
00:22:22,500 --> 00:22:23,260
Wow...!
419
00:22:23,560 --> 00:22:26,100
[stammers] O-o-oh, gosh! You could say this is random.
420
00:22:26,260 --> 00:22:31,080
You got a spinning ball, scrolling pictures of kangaroos that keep glitching out,
421
00:22:31,080 --> 00:22:33,320
And then, another black screen,
422
00:22:33,320 --> 00:22:35,680
then a picture of a kangaroo,
423
00:22:35,680 --> 00:22:37,680
then another black screen,
424
00:22:38,200 --> 00:22:39,800
then the high score,
425
00:22:40,500 --> 00:22:42,557
then ANOTHER black screen,
426
00:22:42,557 --> 00:22:45,100
and then, another kangaroo picture.
427
00:22:45,100 --> 00:22:46,940
And then another black screen!
428
00:22:47,660 --> 00:22:50,460
I'm not kidding! This is the actual game!
429
00:22:51,460 --> 00:22:55,500
Oh, and it's really showin' off all the possibilities of the CD32.
430
00:22:55,500 --> 00:23:01,380
For real! It's showing exactly how shitty a game can be for this console.
431
00:23:01,480 --> 00:23:06,760
After eight and a half minutes, no exaggeration, I finally get to the start screen.
432
00:23:06,760 --> 00:23:08,420
And, uh...
433
00:23:08,580 --> 00:23:09,080
What?
434
00:23:09,600 --> 00:23:10,820
"Out of memory"?
435
00:23:11,680 --> 00:23:15,220
What does "Out of memory" mean? Lemme check the instructions.
436
00:23:15,820 --> 00:23:24,020
"Open door, turn on CD32. Insert CD but WAIT with closing door till the music has played."
437
00:23:24,020 --> 00:23:34,440
"Close door and game will boot automatically. Otherwise it will not boot due to a bug in the CD32 which will not free the memory as it should!"
438
00:23:37,960 --> 00:23:39,280
This is historical.
439
00:23:39,840 --> 00:23:45,960
Never... not once, have I ever had a game,
where the instructions tells you:
440
00:23:46,120 --> 00:23:53,160
"By the way, this game is really fucked up, so you're gonna have to jump through all kinds of crazy hoops to get it to work!"
441
00:23:53,500 --> 00:24:00,720
So now, I gotta move my paint can, open the door 'til the music has played, close the door, and pop on the paint can.
442
00:24:00,720 --> 00:24:05,100
This is not normal, but believe it or not, it actually works now.
443
00:24:05,100 --> 00:24:08,440
And after all that, all the loading screens and everything,
444
00:24:08,440 --> 00:24:10,000
it turns out to be...
445
00:24:10,220 --> 00:24:13,320
...the worst game, of the ENTIRE stack.
446
00:24:13,480 --> 00:24:16,120
It is... Un. Godly.
447
00:24:16,280 --> 00:24:23,440
There is no style whatsoever. It is a complete mish-mash... of garbage!
448
00:24:23,440 --> 00:24:27,160
Every character looks like they came from a different shitty game!
449
00:24:27,280 --> 00:24:36,220
You fight weird cartoon chickens, dragon guys with axes, umbrellas, giant wasps, slinkies, and bouncing balls,
450
00:24:36,360 --> 00:24:38,900
all on a realistic digitized backdrop.
451
00:24:39,100 --> 00:24:42,880
Like, t-this is too much to take in, so I'm just gonna give you a minute, just to breathe.
452
00:24:43,980 --> 00:24:44,940
[deep breath]
453
00:24:44,940 --> 00:24:45,640
Okay...
454
00:24:45,840 --> 00:24:47,160
...you ready for me to continue?
455
00:24:47,740 --> 00:24:53,380
I've no idea what to do here. I just jump around, shooting a FUCKING MACHINE GUN!
456
00:24:53,920 --> 00:24:59,040
Why is it called "Kang Fu", if he's not doin' kung fu? He-he's got a machine gun!
457
00:24:59,560 --> 00:25:01,140
Pssh, oh, gosh.
458
00:25:01,680 --> 00:25:03,540
Oh, I'd rather be playin' "Shaq Fu".
459
00:25:03,860 --> 00:25:06,580
I'd rather play "U2FU" and "Robin Williams Fu".
460
00:25:06,580 --> 00:25:09,460
I thought I knew what bad games were.
461
00:25:09,880 --> 00:25:13,440
I thought I was prepared... but I was wrong.
462
00:25:19,000 --> 00:25:20,220
Oh, my God.
463
00:25:20,640 --> 00:25:23,580
[breaks into laughter]
464
00:25:26,920 --> 00:25:29,120
T-that game over screen...!
465
00:25:29,820 --> 00:25:33,020
That is... I-I-I thought I've seen everything!
466
00:25:33,740 --> 00:25:37,000
But they... they use a REAL... a ph-photo...
467
00:25:37,000 --> 00:25:40,740
...yo-you go from a cartoony... kangaroo...
468
00:25:40,740 --> 00:25:45,480
...to a REAL picture, of a kangaroo skeleton in the fucking desert!
469
00:25:46,640 --> 00:25:48,920
There is nothing you could ever tell me,
470
00:25:49,180 --> 00:25:52,520
no proof you could present, that could
ever prove in my mind,
471
00:25:52,520 --> 00:25:59,040
that the developers were NOT psychopaths, huffing the gallon of paint sitting on my CD32 right now.
472
00:25:59,180 --> 00:26:01,900
This was given a retail release.
473
00:26:02,080 --> 00:26:05,120
People were able to buy this at a store!
474
00:26:05,320 --> 00:26:10,220
The fact that I bought it, now, is one thing, but what if you bought this when it was new?
475
00:26:10,220 --> 00:26:14,600
What if it was your only game? Did anyone actually grow up with this thing?
476
00:26:14,600 --> 00:26:17,340
Imagine the psychological effects!
477
00:26:17,980 --> 00:26:20,400
One more game: "Zool".
478
00:26:20,400 --> 00:26:25,320
Well, it's pretty much the same as the Atari Jaguar "Zool 2", which I already covered before. [See "Episode 65".]
479
00:26:25,320 --> 00:26:27,620
It's a basic Platformer-Action game.
480
00:26:27,680 --> 00:26:30,320
It's so average, it doesn't even matter.
481
00:26:30,620 --> 00:26:34,040
I don't have much else to say 'bout it, so let's just pretend I said nothing.
482
00:26:34,240 --> 00:26:37,760
In fact, let's just forget all about the Amiga CD32.
483
00:26:38,240 --> 00:26:40,980
Which is one of the worst consoles... I've ever played.
484
00:26:41,120 --> 00:26:45,280
It's the equivalent of hyena diarrhea, and you know what hyenas eat?
485
00:26:45,280 --> 00:26:48,960
The leftover scraps of dead animals that predators didn't want.
486
00:26:48,960 --> 00:26:56,720
So, imagine a hyena's... decaying intestinal tract, sprang liquefied death sauce out its shit chute,
487
00:26:56,720 --> 00:26:57,960
and there you have...
488
00:26:58,260 --> 00:27:00,040
...the "Amiga CD32".
489
00:27:00,660 --> 00:27:02,680
Fuck this thing; watch it go!
490
00:27:06,720 --> 00:27:07,520
[bottles rattling]
491
00:27:08,500 --> 00:27:10,680
All right [signs].
492
00:27:10,800 --> 00:27:14,100
Oh, that's right, I should have tossed this, shit too.
493
00:27:14,220 --> 00:27:15,080
Huh?
494
00:27:15,580 --> 00:27:21,300
"Warning: do not play Track 1 of this game CD on any audio CD player."
495
00:27:22,700 --> 00:27:23,200
Huh?
496
00:27:23,820 --> 00:27:24,680
Why not?
497
00:27:26,140 --> 00:27:27,300
I have to find out.
498
00:27:28,060 --> 00:27:31,620
[Ominous music]
499
00:27:31,780 --> 00:00:00,000
[loud drum beat]