bonusCD support
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@@ -81,7 +81,25 @@
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pointer += 30
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Loop
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'32 - floors count
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'36-52 - floors ids (by 1 byte)
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'FLOOR STRUCTURE FROM 52 (40 bytes chunks)
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'{
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'int16 + int16 - Map width and (Heigth / 2) in words, or normal minimap by 1 byte
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'int32 - FFFF0000
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'int32 - Flood id
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'int32 - User minimap offset
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'int32 - Floor objects geometry offset
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'int32 - User normal map offset
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'int32 - Some vars offset 1
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'int32 - Some vars offset 2 (coords??)
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'int32 - Some vars offset 3
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'int32 - Floor places strings offset (int16 - status, char[30] - text)
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'}
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'80 - Minimap offset
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'84 - DUNGEON MAIN MAP offset
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'88 - Dungeon normal usermap offset
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End Sub
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